Asteroid Farmer
Asteroid Farmer
Some time, somewhere in the future. Mankind has mastered space travel and zero-gravity carrot farming. You set out to become a carrot farmer on a free asteroid, under the watchful eye of the Outer Space Authority. But things aren't as peaceful as they seem...
Entry for the 34th Godot Wild game jam.
Asteroid Farmer is a mix of tower defense and resource management. Your objective is to grow carrots on your asteroid farm to use as ammunition to fight off space invaders.
How to play
The game is entirely controlled with the mouse. Follow the in-game story instructions to learn how the game works.
Status | Released |
Platforms | HTML5 |
Rating | Rated 3.5 out of 5 stars (2 total ratings) |
Author | @woubuc |
Genre | Strategy |
Made with | Pyxel Edit, Audacity, Godot |
Tags | 2D, Pixel Art, resource-management, Tower Defense |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Comments
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Fun game! It is a cool concept, with a nice twist on traditional tower defense games. The space farmer theme with tower reloading with farms and robots is something unique I have never seen before. With some work on robot movement, (help section would be great, because I had to go through it twice to start to understand that they can only move diagonally when there is at least one walkable tile nearby or something), when the robot decides something is ready to refill/farm is ready (ignores towers sometimes, sometimes for a long time (I am guessing this is due to a performance shortcut)), *a delete button*, and maybe some sort of terrain randomizer to keep the game interesting.